View Full Version : Korg Trinity Info
ize_neophytes
04-07-2007, 10:36 AM
just wanna ask if the piano of korg trinity pro 76 is good...? if it is not that satisfying, will there be anyway that it would sound better?,,,
-is zoning possible too in this keyboard? (layering diff. sounds at different areas of the keyboard at the same time splitting it)...a concrete example is the patch changes that Jordan Rudess used in endless sacrifice and dance of eternity... i dont know much about it.. please enlighten me and give me some advice,, cos i 'm planning to buy one...
Maximus
04-07-2007, 12:28 PM
is the piano sound by today standarts good? NO, by the standarst 0f 1996, it was ok but not the best avaliable, howevwer they still are awesome and beautiful machines, some people prefer their sound over the triton, zoning and layering is not a problem, but patch and combi switching is, there is a delay between changing sounds that is very noticiable.
Athox
04-07-2007, 12:49 PM
1996 is 11 years ago now... That's a lot of technology time.:wink:
Semmi78
04-08-2007, 04:14 AM
Its possible to have layered sounds and zones. You can layer 8 sounds in total. With these 8 sounds you can also set zones.
The pianos are bad. They sound flat, they don't live and the velocity is really bad. There is a sample floating around internet called 'steinway' or something lke that, which sounds much much better than the standard piano. The tritonpiano is better, although still very very digital and unnatural.
The 76 has non-weigthed keys, so it will not really help in getting the piano 'alive' if you know what I mean.
ize_neophytes
04-10-2007, 10:35 AM
could there be any way to improve the sound of the piano? like layering it with other piano sounds? or changing the velocity... so there is a problem with patch changing? cause there is some what a delay.. wanna just ask if it would be a problem in playing songs like dance of eternity or endless sacrifice?
Semmi78
04-11-2007, 07:15 AM
The topic about its slow processor has been discussed many times here. Patch changes are slow and therefore you will notice gaps between patch changes.
it's a matter of getting used to but it is annoying when you have to change sounds very quickly. splitting will solve that problem very often.
I think you are referring to the cartoonish middle section of Endless Sacrifice. It could be done if you split the sounds. With the Switch button you can activate octave up or down for a specific sound/split ( i am referring to the E, E, G, F#, E parts that is played on various octaves).
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